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Auction Pitch with a JokerAlso called Joker Pitch, this poker variant has a joker added to the pack so that there is a 53- card deck. The joker is a trump but ranks below the lowest trump in the play, but does not score for low, that point going to the holder of the lowest natural trump card. The joker makes a fifth point in play, counting one to the player who wins it in a trick. In counting points to determine the winner of the game if there is a tie, they count in order: high, low, jack, joker, game. However, the pitcher’s points are always counted first. While the game is won by the first player to reach 10 points, the play of the game is the same as Auction Pitch. Low PitchIn this variation, as in California Jack, low can be scored only by the player winning it in a trick. Racehorse PitchThis variant of Auction Pitch is played with a 32-card deck, ace high to seven low. Points are scored for high, low, jack, and game, in the order named. Sell-Out or Commercial PitchWhile this game uses one of earliest popular methods of bidding in Pitch, it is seldom employed today. In it, the player to the left of the dealer has the choice of making the trump or selling the right to do so. If he makes the trump, he does so without bidding. He simply leads a card, whereupon the suit of that lead is trump for the deal, and he obligates himself to make all 4 points or be set back. Other wise, if he offers to sell the right to make trump, the other players in turn (clockwise play poker rotation) may make a bid or pass. He then has the right to sell to the highest bidder, or to name the trump himself under obligation to make as many points as the highest bidder’s declaration or to be set back. If he sells to the highest bidder, the latter makes the trump and plays at that contract, but the former adds the points of the bid to his score. If player with the right to sell does not do so to the highest bidder, the latter adds the points of the bid to his score. If there are no bids, the deal is considered passed and the same dealer redeals. Under no circumstances is a bid permitted that will automatically give the player at the dealer’s left enough points for game, and he must sell if by declining to he would give the highest bidder enough points for game. Thus, no player is permitted to make a declaration which will automatically present another player with enough points for game. The play, the hands, and other rules are the same as for Auction Pitch. Pedro is a collective name for a number of elaborations of Auction Pitch. It is also the name given to one of the simplest forms of these elaborations. Once the most popular poker game of the All-Fours family, Cinch (also called High Five, or Double Pedro) eventually gave way to Auction Bridge and finally to Contract Bridge among serious card players. Requirements
Beginning of the Game. The selection of the dealer, seating positions, changing seats, shuffle, and cut are as provided under the General Rules for Card Games, chapter 1. The Deal. After the deck has been shuffled and cut by player at dealer’s right, the deal begins. Dealer serves each player three cards at a time, starting with player at his left and continuing in that direction until each has a hand of nine cards. The deal rotates to the left. The Bidding. Player at dealer’s left has the first opportunity to bid, after which the bid- ding continues to the left. Each player in turn may make only one bid, or he must pass. In bidding the player states the number of points that he and his side will contract to win if he is given the privilege of naming his own trump suit, but he does not mention the trump suit until after the bidding has ceased. Bids may range from 1 to 14; every succeeding bid must be higher in numerical value than the preceding one. If all players pass to dealer, he may name trump suit without making a bid, or he may also pass. If all pass, there is ,a new deal by the next dealer in turn. Drawing and Discarding. The successful bidder names the trump suit, at which time all the players except the dealer discard from their hands any cards they don’t want to hold. The usual discards are in nontrump suits. But in any case, a player must not hold more than six cards in his hand. Then each player in turn is dealt enough cards from the remainder of the deck to fill his hand out to six cards, unless, of course, he already holds six cards. The dealer then may select from the remainder of the plack and his original hand any six cards he chooses, placing the discards from his hand face up on the table. If the remainder of the deck contains any trumps that the dealer does not take into his hand, they must be placed face up on the table. (Variation: Some play that dealer makes this discard before looking through the deck.) The Play. When all players have had their hands restored to six cards, the high bidder leads any card he pleases. (It does not have to be a trump.) Each player in turn to the left also plays a card to this trick. A player may either follow suit or he may play a trump even if able to follow suit. If he cannot follow suit, he may playa trump or throw off any card, as he desires. However, a player must follow suit to a trump lead if able to. The highest card of a led suit wins the trick if there are no trump cards in the trick. A trump card wins the trick, but if the trick contains more than one trump card, the highest trump wins. The winner of a trick leads to the next and play continues as described until all six cards have been played. Scoring. If the bidding player or side wins at least as many points as it bids, the side with the higher count scores the difference between the two counts; thus, either the bid- ding or the nonbidding side may score. If the bidding side does not make its contract, the nonbidding side scores 14 plus the number of points by which the bidding side fell short. Examples: The bid is 6, bidding side wins 6 points, opponents win 8 points; opponents score 2 points for the hand. The bid is 8, bidding side wins 7 points, opponents win 7 points, opponents score 15 points. Game is won by the first player or side to reach 51 points. Additional Rules New Deal by the Same Dealer. If a card is found faced in the pack; or, on demand of an adversary, if a card is faced in dealing; or if the cards shuffle or cut was improper, provided attention is called to it before the deal is completed. the dealer must deal again. |
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Dice and their Many Games ================= Dice and their Many Games =================== Backgammon =================== Lottery guessing game =================== |
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